Archive for the 'process + technique' Category

GIS 2.0 Symposium

Analysis of spatial distribution of specific population groups (Cooperation with the city Biberach a.d Riß)

Analy­sis of spa­tial dis­tri­b­u­tion of spe­cific pop­u­la­tion groups (Coop­er­a­tion with the city Bib­er­ach a.d Riß)

The Pla­nungsnet­zw­erk geo-​Innovation of the Uni­ver­sity of Karl­sruhe is orga­niz­ing its second sym­po­sium on the 23rd of april in Karl­sruhe. Its all about gis, web 2.0, exper­i­ments within urban con­text with gps and geo­data.
Con­trib­u­tors are amongst others the open­streetmap (see also Thomas arti­cle open­streetmap) and the unortkataster.

net02

Dynamic map of the inner city (Coop­er­a­tion with the city of Mannheim)

AutoCAD on OS X Survey

autocadonosx

Autodesk’s Survey on Auto­CAD on OS X

I have always been a sucker for con­sis­tent and smart graph­i­cal user inter­faces, and work as such mostly on OS X. But I am even more of an effi­ciency, as in short­cuts, advo­cate. There are very few appli­ca­tions which bal­ance the rather mouse ori­ented OS X inter­face with a smart short­cut system - Aper­ture being a pos­i­tive exam­ple. Dia­met­ri­cally opposed to the Mac approach is Autodesk’s Auto­cad appli­ca­tion, a tech­no­cratic and absurd mess of an appli­ca­tion full of incon­sis­ten­cies due to her­itage, which still has a nerdy 1984 feel to it. Nonethe­less, I love it. All com­ments are acces­si­ble via a com­mand line, which enables you to just draw on a icon-​free black canvas with the mouse hand, while the other hand rests on the key­board typing out com­mands (we have dis­cussed the noto­ri­ous maxwan auto­cad short­cut system before). Purity. Zen.

This week Autodesk put up a survey on their site asking Acad/Mac users what fea­tures they would like to see most (and first) in a Auto­CAD on OS X ver­sion. The survey is detailed enough to sug­gest that Autodesk really means it: Acad on OS X would elim­i­nate one of the last rea­sons to ever boot into Win­dows again, and make me happy enough to jump around. It seems to be a chance to throw all that legacy bal­last over board and give us a lean Auto­cad. But this will most prob­a­bly stay a dream, and we’ll prob­a­bly get another layer of weird­ness added to Auto­cad. But we’re enthu­si­as­tic about Acad on a Mac nonethe­less, and thus urge you all to par­tic­i­pate in the survey to give it some momentum.

Open Street Map

Visu­al­i­sa­tion of OSM edits in 2008 (by ItoWorld)

I’d like to point the german-​speaking among you to the Chaos­Ra­dio Pod­cast Issue on Open Street Map. The Open Street Map (wikipedia entry) project is a col­lab­o­ra­tive effort to create maps with­out many of the licens­ing restric­tions of other, pro­pri­etary, sources (OSM uses the Cre­ative Com­mons Attribution-​Share Alike 2.0 license). Even though the map is the most vis­i­ble fea­ture of the project, it is mainly a data-​collection effort. Addi­tional infor­ma­tion, as in the case of a road data like the amount of lanes, dri­ving direc­tion or speed limits can also be stored in the OSM data­base. This data can than be ren­dered in a mul­ti­tude of ways and styles, like in other GIS sys­tems. In con­trast to these sys­tems which cover the pro­fes­sional market, open street map has a more com­pre­hen­si­ble inter­face. At this time about 70.000 people have reg­is­tered at the project site.

openstreetmap-example

Trac­ing in Open Street Map

The com­mu­nity is most active in cen­tral and north­ern Europe, and that is reflected in the amount of data and layers you have in the maps. Whereas in areas with an active com­mu­nity the data set is quite detailed, as for exam­ple in Berlin, other areas are blank - depend­ing where the focus of the par­tic­i­pat­ing com­mu­nity lies. So in some spots you have infor­ma­tion down to public phone booths, post boxes and bus stops, whereas in other regions even names of main streets are miss­ing. In that respect the project is com­pa­ra­ble to the early wikipedia, and might well grow to sim­i­lar impor­tance. Con­tinue read­ing ‘Open Street Map’

Wonderland Magazine

going public

Won­der­land Mag­a­zine #3 “Going Public” avail­able now

Won­der­land, a young archi­tects net­work ini­ti­ated by a group of former Berlagers, is now offer­ing their Won­der­land Mag­a­zine as a free PDF down­load. ‘Getting Started’, ‘Making Mistakes’, and now ‘Going Public’ - the titles of the first issues speak for them­selves. The mag­a­zine is a refresh­ing hands on manual for young prac­tices and gives some insight into the sit­u­a­tion of archi­tec­ture star­tups in Europe.

Workshop Advanced Architectural Structures

TU Eind­hoven invites to par­tic­i­pate in the Work­shop Advanced Archi­tec­tural Struc­tures, from 9-13 March. The work­shop deals with gen­er­a­tion and pro­duc­tion of doubly curved sur­faces and includes an intro­duc­tion to Rhino as well as Pro­cess­ing. Reg­is­tra­tion closes tomor­row, par­tic­i­pa­tion fee for pro­fes­sion­als is 300 Euros. Full pro­gram after the fold.

Con­tinue read­ing ‘Workshop Advanced Archi­tec­tural Structures’

Action In The City

Exhi­bi­tion Entrance; Photo: Darrel Ronald

A new exhi­bi­tion at the Cana­dian Centre for Archi­tec­ture, Actions: What You Can Do With The City, explores the thou­sands of exam­ples around the globe of people reclaim­ing urban space through Do-It-Yourself (DIY) actions in order to human­ize the failed urban real­i­ties around them. While urban action has become a hot sub­ject over the recent years, the CCA has approached the sub­ject from a broad cri­tique that mixes 99 Actions done by artists, archi­tects, design­ers, politi­cians, activists, ath­letes and most impor­tantly aver­age cit­i­zens. In many cases the actual museum arti­fact didn’t exist, thus giving the museum the chance to create the work.

Con­tinue read­ing ‘Action In The City’

China According to China

china according to china (0300tv)

Mov​ingC​i​ties.org has pub­lished the fith and last part of a won­der­ful doc­u­men­tary on China. Each part is about 6 min­utes and covers dif­fer­ent themes.
The doc­u­men­tary is a mix of very quiet, long shots of remark­able sites and thoughts of five local archi­tects to the respec­tive theme.

‘China Accord­ing to China’ is ini­ti­ated, devel­oped and shot by Diego Grass Puga from 0300TV, a web chan­nel for archi­tec­tural broad­cast­ing. It was com­pletely filmed before 2008’s Bei­jing Olympics and edited right after its ending.
Con­tinue read­ing ‘China Accord­ing to China’

…and all of them are male

14.350 people are emailing,…

Let’s jump right into this: Japan has the absolute best census in the his­tory of my known world. Not only does it include normal things like age, sex, and the height of each of your pets, but it also legit­imizes the gos­sipy ques­tion of What Are You Doing Right Now? Japan slapped a bunch of people with note­books and a sacred Num­bers Mis­sion: keep a log of what you do during the day, in fif­teen minute inter­vals. And those people did!

Fas­ci­nat­ing. What people really do with their time - in Japan. Go to xox​o​soma.com.

Here Comes The Sun

PS10 solar power tower

PS10 solar power tower

I’ve watched a highly inter­est­ing doc­u­men­tary on the prospects of solar power today. Now an eng­lish ver­sion is avail­able on youtube:
Con­tinue read­ing ‘Here Comes The Sun’

Berlage Lectures Starting!

The Berlage Lec­ture Series 2008/2009 is kick­ing off tomor­row 21 Octo­ber 2008 with:

Dig­i­tal Mate­ri­al­ity by Fabio Gra­mazio and Matthias Kohler
You may have seen their work at the Bien­nale this year. They did the instal­la­tion at the Swiss Pavil­ion, using ETH’s famous brick laying robot. They also just pub­lished Dig­i­tal Mate­ri­al­ity in Architecture

ROB, the robot. courtesy of Gramazio & Kohler

ROB, the robot. Cour­tesy of Gra­mazio & Kohler

Con­tinue read­ing ‘Berlage Lec­tures Starting!’

11th Venice Architecture Biennale: The Making of

I was also in Venice for the inau­gu­ra­tion of the 11th Venice Archi­tec­ture Bien­nale. Unlike the other mem­bers of Dys­turb, this was the fourth time I have attended the open­ing of the bien­nale (in 2002, 2004, 2006 and 2008). So, for me, it was dif­fi­cult not to com­pare Aaron Betsky’s work at the Arse­nale to the work that had been done by the pre­vi­ous inter­na­tional cura­tors (Bur­dett, Foster, or Sudjic) of the other bien­nales. On top of this, the Venice Bien­nale is the main case study for my PhD thesis: the 1st Venice Archi­tec­ture Biennale.

I have to say that when I left the Arse­nale after seeing the exhi­bi­tion, my enthu­si­asm was luke­warm: on the one hand I thought, as Darrel did, that the theme chosen by Betsky was loaded with intel­lec­tual poten­tial and open­ness of inter­pre­ta­tion and that over­all, the show was well curated due to the com­pact­ness of the man­i­festo format. (In the past years the Arsenale’s bom­barded the vis­i­tors with an over­load of images, infor­ma­tion, texts, and so forth.) But at the same time, many of the instal­la­tions and accom­pa­ny­ing man­i­festos remained obscure and slightly too artis­tic for my own tastes, and likely for the taste of many architects.

But now I see the light…
Con­tinue read­ing ‘11th Venice Archi­tec­ture Bien­nale: The Making of’

perceptive pixel

you like your new multitouch-​pad?
check this out:

pixel.jpg

also check Jeff Han’s pre­sen­ta­tion @ TED two years ago:

well be stand­ing at draw­ing­boards again!
Thanks for the link Alex!

VVVV Real-Time Video Programming Toolkit

I have been hear­ing more and more about VVVV. If you are a fan of Pro­cess­ing, then you’ll surely be a fan of VVVV. The results are amaz­ing, both the screen­shots and videos, it is worth a look for its inspi­ra­tion alone. And if you’re inter­ested in a visual pro­gram­ming inter­face for real-​time video cre­ation, this is a fas­ci­nat­ing soft­ware: Con­tinue read­ing ‘VVVV Real-​Time Video Pro­gram­ming Toolkit’

Free Trial Until May - Bentley’s Generative Components

Arup-Generative Components

© ARUP, Image source: Bently Systems

If you’re the type to follow the latest devel­op­ments in archi­tec­tural soft­ware (read: CAD Geek), then you’ll be excited about this announce­ment. Bent­ley Sys­tems has released it’s industry-​leading soft­ware, Gen­er­a­tive Com­po­nents, as a free trial until May 2008. The soft­ware has been making waves, espe­cially in London, over the past few years. I was espe­cially taken by the Gen­er­a­tive Com­po­nents plug-​in when I heard Robert Aish speak (direc­tor of researcher at Bent­ley Sys­tems) at the Game, Set and Match con­fer­ence at the NAi in Rot­ter­dam, 2006. Con­tinue read­ing ‘Free Trial Until May - Bentley’s Gen­er­a­tive Components’

Soulburn scripts - for 3d Connaisseurs

wireBundler

wire­Bundler script in action.

The soul­burn scripts by Neil Blevins have been updated. They are a useful and free col­lec­tion of com­mands to be used with 3ds max or maya.

Con­tinue read­ing ‘Soulburn scripts - for 3d Connaisseurs’

[CG Textures] Will Rock You

CG Textures-Splatter

Source: CG Tex­tures - Splat­ter Set

If you busy cre­at­ing 3D dig­i­tal models and don’t know about the Netherlands-​based CG Tex­tures data­base, it is worth the look. Run by a friend, Marcel Vijfwinkel, he gen­er­ously has an open source atti­tude to the con­tent. You can read the license here. A lot of the mate­r­ial comes from Marcel him­self from his work in the gaming indus­try, and the site now has many con­tent con­trib­u­tors. If you or your office are able to pay for a year-​long mem­ber­ship, it will sup­port the site and give you mul­ti­ple perks.

One Version of What it’s Like to Work at OMA

© Blue Eye Productions

I had to laugh when I found this video linked from the OMA web­site. After OMA won the BNA Cube award in the Nether­lands, this video was pro­duced by Blue Eye Pro­duc­tions to por­tray the work­ing atmos­phere within the office. I really hope you guys (that work there) respond to this. I can tell that some things are true, but others are mis­lead­ing, like the fact that the teams in the office “are not competitive.” Also linked from the Blue Eye Pro­duc­tions web­site are other videos and topics con­cern­ing architecture.

And if you get the urge to work for OMA, and haven’t applied all ready, they’re (always) look­ing for people.

Postcardware: The Ultimate AutoCad Shortcuts

Maxwan ACAD Shortcuts

ACAD Options Inter­face - Notice the Short­cuts folder is at the top.

As we always try to make the world a better place, we bring you the ulti­mate Auto­cad short­cuts. Maxwan a+u (the office where Thomas and I work at) are noto­ri­ous in the Dutch archi­tec­ture scene for effi­ciency. The short­cut scripts have been devel­oped since 1992 and have spread around dutch offices using Auto­cad. Started for Auto­cad 10 (when you still had to type ‘LINE’ to start draw­ing one) by Paul Hogendijk and Rients Dijk­stra at OMA the short­cuts are at the moment devel­oped by Harm te Velde over the past years.
Con­tinue read­ing ‘Postcardware: The Ulti­mate Auto­Cad Shortcuts’