Associative Design @ Berlage

 
icon for podpress  associative design III [48:14m]: Play Now | Play in Popup | Download
associative design III - berlage institute second year studio (requires quicktime, turn sound on)

Last week I attended the presentations of the associative design 2nd year at the Berlage research studio synthetic vernacular. Led by Peter Trummer and assisted by our fellow dysturb evangelist Martin Sobota, the class investigated traditional chinese building typologies. The principles found in the analysis were used to create a set of rules to create a framework to parametrically derive urban structure and architecture of an exemplary plot in Shanghai: Deus ex Machina.

The research group divided up into for teams, each focussing on different base parameters as FAR, degrees of privacy, climate, internal room organisation, sun trajectories. The formal decisions of the teams also led to varying urban fabrics, from low-rise high-density urban mass not unsimilar to south-american favelas to a styled courtyard & slab network. The results are cutting edge and and visualisations of the process are breath-takingly beautiful. But watch the movie first, then proceed to the review.

Degrees of Intimacy

Degrees of Intimacy

The excellent critique acknowledged that the intricacy of the parametric modeling approach has vastly improved of the course of the last years at the Berlage classes. However, the models are still linear in structure, not spanning different scales or relating to larger scale configurations of the environment. From that perspective it was an interesting move to apply the method to an actual, real urban plot - the next task is to push things further, mix scales, create variety. The parameters now well emulate known existing realities and re-create desired qualities. The challenges lies in breaking these limitations, extending the ranges of the parameters to a point where the un-expected can happen, and surprising new qualities are generated. The outside influences, landscape, building limitations, real world effects, could also constitute the troubling element, which would introduce the tension, the catastrophies which the homogeneous plans miss.

Urban Plan

Urban Plan of Project 1: Economic Laws (by Luming and Zhenfei Wang)

Lars Spuybroek remarked that ‘when I studied, my fellow students presented quite similar projects, it was at the end of dutch structuralism. But interestingly, they presented it in a completely different way: the discourse wasn’t about shifting and re-configuring floor plans, but about grass root democracy, human interaction, all the 60’s idealism.’ This is visible when it comes to the eye-level renderings of the displayed projects: spaces of little programmatic definition, where the usual skaters and and happy couples photoshopped in look rather desolate. This is where a 2nd class could pick up the thread and evaluate the generated spaces, find the advantages and shortcomings and tweak the parameters accordingly, thus create a generate-test-feedback loop.

It is remarkable that even after looking at these points which need more investigation in this young methology, the results are convincing - even more so because ‘the market would solve the problem with four high rise towers’ as Zaera Polo noted.

Among the Critics were:

Participants of the studio are: Nana Chen, Weijie Liu, Jiri Pavlicek, Shiyun Qian, Ming-Ying Tsai, Luming Wang, Zhenfei Wang and Sheng-Ming Wu.

Download the movie here: associative-design.mp4 (156MB, right-click to save)

20 Comments


  1. VERONICA ARCOS

    WOW!!! IT IS BY FAR THE BEST PRESENTATION I HAVE EVER SEEN @ BERLAGE…CONGRATULATIONS MARTIN, PETER AND TEAM!!!!
    YOU ARE GETTING BETTER EVERY YEAR.

  2. alenela

    U REALY DID A GOOD JOB!!!

  3. Scott

    This video is very well organized (rimshot!). It was remarkable entertaining considering its topic, and for me, an aspiring civil engineering student, very informative. I hope to do some sort of urban planning like this at some point in my career. If anyone knows of any similar videos (architecture/civil engineering), it would be great if anyone could send me a link (illuminaitscott@gmail.com).

  4. toms

    metafilter links to this article, and it’s always refreshing to see non-professionals comment on our work. From the comments:

    “An associative house! Each room in a different place, yet linked…”
    posted by Pope Guilty at 8:01 PM on August 10

    The title of the page is ” Associative Design @ Berlage at dysturb.net | architecture 038; urbanism in post-bubble Rotterdam”, but I thought style was far too controlled for the Netherlands, so I was surprised. But I guess all the pages on the site say this, and these buildings are actually in China.

    I always had this idea of creating structures without repetition by creating procedural structures. And it seems these people have gone and done it. Sweet.
    posted by delmoi at 8:07 PM on August 10

    intresting how she pronounces “courtyard” Until it was spelled out I thought she might be saying some Chinese word “ko-ya”
    posted by delmoi at 8:33 PM on August 10

    Well I thought it amazing, so well thought out, such attention to detail. I think its got something. I think the understanding of venacular architecture has a great deal to say.
    posted by MrMerlot at 10:11 PM on August 10

    [Roarkian derail excised. Flag it and move on.]
    posted by cortex at 10:55 PM on August 10

    I think this is very interesting but the computer voice is a little grating to follow.
    posted by andendau at 3:08 AM on August 11

    Or maybe its not the uncanny valley and just a chinese woman speaking…
    posted by andendau at 3:15 AM on August 11

    Good to see someone’s considering how to make a better city plan, and that it’s influenced by traditional rules.. However, it seems that in 10-15 years, architects and urban planners would look at a project like this and be moved to make an inspiring presentation on putting *windows* back into houses.

    I’ve never been to China, and I’m not a planner. But. It seems that in the current and highly rigid housing developments, at least some of the housing is done well (especially in the affluent neighborhoods, obviously) — but the planning isn’t done right. Here, the planning may be better, but the houses are designed for, I don’t know, ogres? This often seems to be the case in any of these top-down planned-to-the-centimeter-developments: they can’t plan for everything.

    So I guess the obvious solution is to offer up this planning method (if it’s new?) and allow other architects and buildings to do their work based on the developed rules.
    posted by romanb at 4:44 AM on August 11

    Being school projects, I can understand that there were probably particular design considerations that were being addressed, but I found the apparent lack of transit and navigation systems disappointing. I can imagine being lost inside one of there neighborhoods and never getting out. The analysis of the orgainc vernacular Chinese courtyard construction and subsequent application to these models was interesting; however this type of very rigid top-down public planning is sort of depressing in a human habitrail kind of way. I realize that’s the nature of high density housing especially, but designing a couple of apartment buildings versus orchestrating entire neighborhoods seems much less creepily Soviet, for lack of a better word. However, these models are certainly much more livable than the awful, inefficient and dehumanizing apartment blocks. If they ever are built, I’d love to visit. With a GPS unit.
    posted by oneirodynia at 10:46 AM on August 11

  5. kalle komissarov

    sic! - peter, martin & students. getting better time by time.
    All this with only with 8 students… wow!!

Other Sites on this post

  1. 1 broken feeds and other affairs at dysturb.net | architecture & urbanism in post-bubble Rotterdam
  2. 2 Urbanism News
  3. 3 StumbleUpon » Your page is now on StumbleUpon!
  4. 4 Gallery | Shiyun: Associative Design --- Synthetic Vernacular
  5. 5 Haeckel_Kunstformen_001 on Flickr - Photo Sharing!
  6. 6 Metafilter | Community Weblog
  7. 7 StumbleUpon » LittleDragon1024's web site reviews and blog
  8. 8 Associative Design « RASMUS BRØNNUM
  9. 9 Dysturbcast launched! at dysturb.net | dysturb.net is our shared mindscape on the visual, spatial & urban culture of the dutch architecture scene.
  10. 10 synthetic VERNACULAR: Web Search Results from Answers.com
  11. 11 城市冰裂纹 « 净业狐谭
  12. 12 TESSELLAR > Blog: A Synthetic Vernacular
  13. 13 DigitAG&: Synthetic Vernacular
  14. 14 Teaching
  15. 15 TESSELLAR > Blog: August 2007

Add a Comment